After a cash-out you are in the safe zone and the shop opens. Purchases are personal, except a walkie-talkie players bought for the team. The lineup grows across days. One player met entries they had not seen on day one.
Tools you throw or hold
- Noise maker: a distraction sound. Consumed. Plan the throw before the chase, not during panic.
- Petrify grenade: beeps where it lands. The petrify effect is not shown in recorded gameplay.
- Walkie-talkie: team voice. Ctrl-sneak is also described as whispering that voice.
- Red pepper: not a shop staple in the item roster. It is found in the aisles. Save it for the chase. About 40 percent speed in repeated measurements, and eating it is noisy.
Perks with a recorded tooltip
| Shop line | What was read | Limit |
|---|---|---|
| Padded vest | $50 crew protection in one listing | A maxed vest still one-shot in one report |
| Night vision | See further when the lights go out | No distance given |
| Coupon book | 15 percent more per order in two readings; "15 per" item in another; 50 percent on a later book | Do not add these together |
| Sound reduction | 20 less sound per tier | Umbrella for hushed-voice perks, quick hands, camo jacket |
| Sprint stamina | 25 percent more sprint stamina per tier | One readout |
| Next-order bump | Next order pays 25 percent more | One listing |
| Spare uniform | 25 credits for each soldier taken down | Fighting is not a safe plan |
| Other named lines | 6th sense, a 2-second heal, HP, an extra life | Named as purchasable; effects not measured here |
Day-one choices in one solo shop were energy drink, quick hand, and loyalty card, with $22 in hand. Their effects were not read off the screen in that report. Quick hand later sits under the noise-reduction umbrella in the items roster. Do not invent a potion effect for the energy drink.
Classes are bought with tokens, not the cash used for those perks. Runner and Scout are the pair on offer. A recorded Runner purchase granted more stamina. Scout's effect beyond the name is not documented.
Errands that pay side money
- Lily, a child, drops Mr. Buttons when the lights go out. A pink bow identifies the bear. Returning it paid about $50 in one run, and that run says the soldier entity stopped hiding afterward. Both numbers and the soldier result are one recording.
- Edna asks for milk, grapes, and broccoli. They glow faintly. One delivery paid 100 credits.
- Tobias, the night-shift worker, lost his dog Biscuit when something tall came down aisle 9. Follow the barking. He is small, so the recordings say be quick. No payout figure was captured for the dog.
Cash, credits, and tokens show up as different words. Nothing confirms they are one wallet. The payback calculator on this site only does arithmetic on numbers you type. It is not a drop table.
If you are still dying before the register, buy stamina, quiet, or vision before a coupon book. Payout upgrades do not help a cart that never cashes out.
