Items and shop tools
16 entries in this hub.
| Name | Where it comes from | Reported effect | Notes |
|---|---|---|---|
| Shopping-list groceries | Store shelves, list-marked | Fills the daily quota and pays on cash-out | The marked products that fill the day's quota. Names change every run. |
| Red pepper | Found in aisles | About 40 percent speed in recordings; noisy to eat | A found consumable that recorded players measure at about 40 percent more speed. |
| Flashlight | Issued in blackouts | Short-range light; detection risk is reported, not measured | A weak beam issued when the store goes dark. |
| Shopping cart | Store cart | Carries the order; collisions raise noise | The cart that holds the list and bangs when it hits shelves. |
| Noise maker | Between-day shop | Distraction noise; consumed on use | A thrown shop tool that pulls the Locust toward a sound. |
| Petrify grenade | Between-day shop | Beep on landing; petrify unconfirmed | A shop grenade that beeps where it lands. Petrify is not shown on camera. |
| Walkie-talkie | Between-day shop | Team voice during the run | A shop voice tool bought for the whole team in one recording. |
| Night vision | Between-day shop | See further during blackouts, per shop text | A shop perk whose tooltip says you see further when the lights go out. |
| Sound reduction | Between-day shop | 20 less sound per tier in one readout | A tiered quiet perk read as 20 less sound per tier. |
| Sprint stamina | Between-day shop | 25 percent more sprint stamina per tier in one readout | A tiered perk read as 25 percent more sprint stamina per tier. |
| Padded vest | Between-day shop | $50 protection line; one-shots still reported | Crew protection listed at $50 in one shop. It does not stop reported one-shots. |
| Coupon book | Between-day shop | More order payout; percent is unsettled | A payout upgrade with three different recorded boosts. |
| Next-order bump | Between-day shop | Next order pays 25 percent more, one listing | One shop listing says the next order pays 25 percent more. |
| Spare uniform | Between-day shop | 25 credits per soldier in one screen | A shop screen offers 25 credits for each soldier you take down. |
| Mr. Buttons | Lily, during a blackout | About $50 on one return; soldier report is one run | Lily's teddy bear, identified by a pink bow. |
| Access card | Unverified written report | Claimed staff-door key; not seen in recorded runs | A staff key from one written guide. Recorded runs do not show it. |
![Aisles Of The Locust [CHAPTER 2] Equipment](/media/optimized/7feddea84a40c06a08a21612-498.webp)