Items and shop tools

Shopping cart

The cart that holds the list and bangs when it hits shelves.

Shopping cart in Aisles Of The Locust [CHAPTER 2]

Shopping cart: The cart that holds the list and bangs when it hits shelves. Get it by Used from the start of a shopping day. Lobbies are littered with overturned carts. Use it to Take wide turns. Do not ram shelves, NPCs, or teammates. Sprinting with it is louder.

What is Shopping cart?

You need it to bring groceries to the checkout. It is also a noise source. Squads tell each other to put finds in the cart.

Published facts

Shopping cart facts
FactValue
Where it comes fromStore cart
Reported effectCarries the order; collisions raise noise

How do you get Shopping cart?

Used from the start of a shopping day. Lobbies are littered with overturned carts.

How do you use Shopping cart?

Take wide turns. Do not ram shelves, NPCs, or teammates. Sprinting with it is louder.

FAQ

Shopping cart questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.