Items and shop tools

Access card

A staff key from one written guide. Recorded runs do not show it.

Access card in Aisles Of The Locust [CHAPTER 2]

Access card: A staff key from one written guide. Recorded runs do not show it. Get it by Unverified. Reported behind the customer service desk only. Use it to If you see the card in your own version, the written steps are on the unverified route guide. If you do not, cash out as normal.

What is Access card?

The written route places the card behind the customer service desk and uses it on an electronic staff lock, leading to a dock chase. Shopping recordings end at the front safe zone instead. Do not require this item to finish a day.

Published facts

Access card facts
FactValue
Where it comes fromUnverified written report
Reported effectClaimed staff-door key; not seen in recorded runs

How do you get Access card?

Unverified. Reported behind the customer service desk only.

How do you use Access card?

If you see the card in your own version, the written steps are on the unverified route guide. If you do not, cash out as normal.

FAQ

Access card questions

Are there codes?

No working code and no expired code has been recorded, and no redemption screen has been documented. Progress comes from shopping days, quests, and the between-day shop.

How many groceries does each day ask for?

Recorded normal runs ask for 8 items on day one, 12 on day two, and 16 on a later day. The names change every run. Press M and follow the marked items. Do not memorize one fixed list.

How do you finish a shopping day?

Bring the marked groceries to the front checkout and cash out inside the entrance safe zone. In co-op the day does not close until the surviving players are in that zone together. Then each player readies up. One squad was auto-readied after about 20 seconds.

What should you do when you hear clicking?

Written guides treat nearby clicking as the Locust being close: turn the flashlight fully off and stand still. Recorded runs also stop on a scream and move once if a heartbeat continues. Do both. There is no documented number of seconds to wait.

Does clearing day three beat the game?

Not confirmed. The HUD can say 3 days to fill the order, and some groups call a cash-out a win, but no recording shows a win screen. Other runs continue to day five and describe an endless loop. The access-card ending is a separate unverified written route.

Do you have to pay for the flashlight?

Recorded runs receive a flashlight when the store goes dark. It is not shown as a shop purchase. The beam is described as weak. One session lost the flashlight after a death. A paid lamp has not been documented.